#region Using directives
using System;
#endregion

namespace SharpWind.Math
{
	/*public class Plane
	{
		#region Fields

		private Vector3 normal;

		private float d;

		#endregion

		#region Constructors

		public Plane( Vector3 normal, float d )
		{
			this.normal = normal;
			this.d		= d;
		}

		#endregion

		#region Properties

		public Vector3 Normal
		{
			get
			{
				return this.normal;
			}
			set
			{
				this.normal = value;
			}
		}

		public float D
		{
			get
			{
				return this.d;
			}
			set
			{
				this.d = value;
			}
		}

		#endregion
	}*/
}